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smith first

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_Ataxia_



Joined: 21 Oct 2010
Posts: 854
smith first

i've seen a couple people do this, mostly poscow i think.

why, what does smith first accomplish?

Post Thu Apr 28, 2011 10:40 pm 
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The_G0D



Joined: 09 Oct 2007
Posts: 4488
Location: New Zealand & Australia

Faster levels obviously. Smithing first at 6 is the normal build, but for some reason viruz claims it as his revolutionary build. Because you're building grunts later you have more money banked up to have a steadier continous flow of grunts by the time the rax(s) are done. Given good UC, it works well when pstopping in 12v2.
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Post Fri Apr 29, 2011 12:02 am 
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terror-kahn



Joined: 22 Oct 2007
Posts: 4005
Location: Savannah, GA

2 smiths for even faster upgrades.

just ask braviet.
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Post Fri Apr 29, 2011 5:54 am 
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SuperSly



Joined: 05 Mar 2011
Posts: 1911
Location: Hunting Demon Sam

quote:
Originally posted by terror-kahn
2 smiths for even faster upgrades.

just ask braviet.


love your sig Laughing
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Post Fri Apr 29, 2011 5:58 am 
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Fast Luck



Joined: 11 Oct 2001
Posts: 22805
Location: Penis

The key with smith first is that you try to hit if possible when your level increases. You'll have a level advantage.

Post Fri Apr 29, 2011 7:29 am 
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_Ataxia_



Joined: 21 Oct 2010
Posts: 854

quote:
Originally posted by The_G0D
Faster levels obviously. Smithing first at 6 is the normal build, but for some reason viruz claims it as his revolutionary build. Because you're building grunts later you have more money banked up to have a steadier continous flow of grunts by the time the rax(s) are done. Given good UC, it works well when pstopping in 12v2.


this has been chosen as best answer by war2 community

Post Fri Apr 29, 2011 9:03 am 
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Rat



Joined: 24 Mar 2005
Posts: 1045

i like smith first when i know im 2 raxing for sure.
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Post Fri Apr 29, 2011 9:58 am 
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Poscow



Joined: 27 Jan 2004
Posts: 186

I do it to put on early pressure that prevents weak powering, and only from 9 because I like the res there. I find it doesn't slow my tech progression at all and it gives me the upper hand for the early part of the game.

Post Fri Apr 29, 2011 10:25 am 
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SarX



Joined: 28 Mar 2006
Posts: 2159
Location: Alabama

it does give a slight level advantage if your UC is good enough to hit at the right time.
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Post Sat May 21, 2011 8:35 am 
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SoCxYamon



Joined: 07 May 2006
Posts: 925

i wouldn't smith first in any situation, the one level difference can easily be UC'd off by a good player, it's just not a good idea, especially if you're 6, you need to rep a rax to defend yourself, it's so head slappingly simple. The only reason viruz can do so is because he's so fast. Poscow is just an idiot. Trying to duplicate what viruz does if you're starting out or don't play very often isn't a good idea, it's like using a NFL playbook at the little league game, it's not going to work out well. You'll want to scout first priority if you're a player that likes to keep his/her options open, or you could be a player like valkrie/shotgun and just go to level 3 and play garden of get lust even gayer.

My advice is, smith first is a pretty irrelevant thing to worry about in 90% of games, best just forget about it.

Or if you'd like go ahead and do it, just don't come crying when you're already towered before you get your first grunt. Unless you repair your rax, and then we'd have a discussion that is far too indepth for a forum. Granted you weren't thinking about repairing in the first place.

Conclusion: for the most part, who cares? it's not going to win or lose you a game, focus on more important things.
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Post Tue May 24, 2011 1:24 am 
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Poscow



Joined: 27 Jan 2004
Posts: 186

My god you're dumb.

Post Tue May 24, 2011 4:36 am 
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swift0ne



Joined: 22 Mar 2011
Posts: 1426

quote:
Originally posted by The_G0D
Smithing first at 6 is the normal build, but for some reason viruz claims it as his revolutionary build.


Really? That's shocking, I haven't seen but a few players do it.


quote:
Originally posted by The_G0D
Because you're building grunts later you have more money banked up to have a steadier continous flow of grunts by the time the rax(s) are done.


You don't need to smith first to have a "steadier continous flow of grunts" though?

Post Tue May 24, 2011 10:49 am 
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cpt^Claw



Joined: 05 Jun 2009
Posts: 2590
Location: War2 Council

quote:
Originally posted by swift0ne
quote:
Originally posted by The_G0D
Smithing first at 6 is the normal build, but for some reason viruz claims it as his revolutionary build.


Really? That's shocking, I haven't seen but a few players do it.


quote:
Originally posted by The_G0D
Because you're building grunts later you have more money banked up to have a steadier continous flow of grunts by the time the rax(s) are done.


You don't need to smith first to have a "steadier continous flow of grunts" though?

NOT IF YOURE PUMPING PEONZ GRUNTS FARMS CONSTANTLY AND WANT INSTA LVL4. I THINK WITH RAX 1ST FROM 6 U HAVE TO WAIT FOR IT A FEW SECS MOAR

Post Tue May 24, 2011 11:13 am 
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swift0ne



Joined: 22 Mar 2011
Posts: 1426

negative

Post Tue May 24, 2011 11:19 am 
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cpt^Claw



Joined: 05 Jun 2009
Posts: 2590
Location: War2 Council

quote:
Originally posted by swift0ne
negative

FUCK YOU

Post Tue May 24, 2011 11:26 am 
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RamJam



Joined: 26 Nov 2010
Posts: 1840

I always thought of smith first as a more efficient way to play. You're going to need the levels anyways, and if you're one level ahead of your opponent that more than makes up for the extra grunt or 2 you could have made during the time lost. It just kind of sucks if you get towered early or if your opponent is dualing.

Post Tue May 24, 2011 9:47 pm 
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SoCxYamon



Joined: 07 May 2006
Posts: 925

seriously you all blow complete balls. Klaw will be raping everyone in a month or two, now that Swift and I have left the GARDEN OF GET GRUNTS> LUST scene.
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Post Thu Jun 16, 2011 11:55 am 
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ilyich[as]



Joined: 03 Feb 2012
Posts: 37
Location: Texas, USA

Smith first is good in 1v1, but be careful in team games. When 12/2 players often level 1 rush without scouting, including viruz. Be sure to build your barracks first so you can start training footmen as soon as possible. Youll be glad you did when those first five level one grunts come running in. I like to go barracks first so i can start sending footmen to my ally earlier if he is getting towered.

Post Fri Feb 03, 2012 12:19 pm 
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foonat



Joined: 09 Mar 2003
Posts: 7716

smith first is actually terrible in 1v1 because then you scout duals late as fuck

Post Fri Feb 03, 2012 3:14 pm 
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terror-kahn



Joined: 22 Oct 2007
Posts: 4005
Location: Savannah, GA

i only smith first from 6.. i do it even in 1v1's ..but from any other location 1v1, my peon goes scouting after first farm.

knowledge is power (knowing what your enemy is doing/where they are)
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Post Fri Feb 03, 2012 3:54 pm 
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