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Beating a Dual/Chopout Rush

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BiZaTcH



Joined: 23 Sep 2000
Posts: 3143
Beating a Dual/Chopout Rush

As of late, more and more people have been doing a 9/11 dual that starts with 2 Guard Towers, and then later gets 2 Raxes inside 9, and pumps about 9 level 3 Grunts or so, and then gets lust. What do you guys feel is the best way to beat this from 12/2/4/5 that could also be used to beat a normal dual if done correctly?

Probably the best thing I can think of off the top of my head is walling him in with a rax or something and getting a few Towers. By then, though, he can have tons of Resources and just backdoor 12 or something like that. Anyways, what do you guys think?

Post Wed Jan 02, 2002 6:06 pm 
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KaNuKs



Joined: 12 Dec 2001
Posts: 3272
Location: Montreal, Quebec, Canada
Beating a Dual/Chopout Rush

Just dont let him chop out and dual cat his ass. I never lost agaisnt that kind of dual.
At the time he go out with his grunts u have 3 guard tower and 2 cats comin.

KaNuKs

Post Wed Jan 02, 2002 8:00 pm 
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sLuGGo



Joined: 14 Oct 2000
Posts: 512
Location: CA
Beating a Dual/Chopout Rush

Don't let him chop out? Most players chop out very early to have a couple grunts for a 2v1 choke, at this time your opponent prolly only has 6 or 7 grunts id estimate and 1 tower upgrading at the most.

Post Wed Jan 02, 2002 10:26 pm 
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BiZaTcH



Joined: 23 Sep 2000
Posts: 3143
Beating a Dual/Chopout Rush

I usually do beat duals from 12 no matter what because both my rax are up fast and I can make a mill soon enough. But I was just curious as to what you guys thought was a way to beat a dual almost every time if executed well.

Post Wed Jan 02, 2002 10:43 pm 
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KaNuKs



Joined: 12 Dec 2001
Posts: 3272
Location: Montreal, Quebec, Canada
Beating a Dual/Chopout Rush

quote:
Originally posted by sLuGGo:
Don't let him chop out? Most players chop out very early to have a couple grunts for a 2v1 choke, at this time your opponent prolly only has 6 or 7 grunts id estimate and 1 tower upgrading at the most.


Sluggo, u dont care if he chops out that early. He wont deny u from getting guards tower if he cant outrush u. The important is to keep ur cats alive with ur grunts and towers. Grunt control is the key. Then u just pull more towers near his raxes and keep bringing level 4 grunts.

Post Thu Jan 03, 2002 3:57 am 
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