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erin
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how can u beat a fast dualer on gow bne fastest?
how the hell can u beat that if u 1 hall ? i usually 2 cat, but he got too many ogre by the time i enter his base. And my ot usually failed for many reason.
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Wed Jan 22, 2003 9:28 pm |
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Eradicate
Joined: 28 Jun 2002
Posts: 5449
Location: Paulatopia |
Attack his wall in before his cat is made, his reping will slow him down. Ot out of his cats site and try to keep him from chopping out. Start attacking his wall and fighting his cats at the same time and ot closer too. Use your cats to hit his units units rather then his wall in, let your towers and grunts handel that. Don't just rush in if he has ogres in his base unless you are sure you can take them if not just ot in closer and use cats/grunts to kill them. When he has ogres make sure you're walled or have some sort of protection, it really sucks to lose the game because of 6 ogres. Balance your resources by pulling peons appropriatly. Ot where he builds his raxes. Dualers are really at a disadvantage, if you find him soon enough even an average player can beat a good player.
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Thu Jan 23, 2003 9:51 pm |
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sLuGGo
Joined: 14 Oct 2000
Posts: 512
Location: CA |
play even faster
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Sun Jan 26, 2003 3:17 pm |
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Gateway5000
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Their is no such thing as a fast dualer if you play right. The fastest dual on fastest involves 2-3 reppers. which means he cant have early defense such as a cat. Of if he gets a lot of defense early he wont have as much rez for peons n such. Basically your job is to stop him from getting resources while slowing his tech.
1. You scout the dualer fast with peon or grunt- since u suck with towering tower his gold or his wallin or learn how to tower. And learn how to p scout without him seeing ur peon( peons have 1 extra range site). Make him rep as much as he can.
2. Notice what kind of dual he is attempting like a quarterback. and contain him untill you decide how to counter it
for example if he gets cannonon with raxes he will be slowed a lott and you may want to counter dual. Or you could setupr by his raxes so his grunts can go ne where without u knowing about it.
Or you could throw up some guards after u make your 2 cats and rape his raxes and buuildings b4 he gets lust.
Or you could farm in dks by 1 town fast and rape the other with ogers than out rax him. Just because he has 64k banked doesnt mean he can spend it on that speed.
you sound like you get raped to lust so you could just play defesively while securing expansions. Wait till you have a couple protected exps 1 unprotected than run in with the dks than the ogers.
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Mon Jan 27, 2003 4:02 am |
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chayliss
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quote:
Originally posted by sLuGGo
play even faster
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Mon Feb 03, 2003 5:26 pm |
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NamNori-
Guest
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quote:
Originally posted by Eradicate
Attack his wall in before his cat is made, his reping will slow him down. Ot out of his cats site and try to keep him from chopping out. Start attacking his wall and fighting his cats at the same time and ot closer too. Use your cats to hit his units units rather then his wall in, let your towers and grunts handel that. Don't just rush in if he has ogres in his base unless you are sure you can take them if not just ot in closer and use cats/grunts to kill them. When he has ogres make sure you're walled or have some sort of protection, it really sucks to lose the game because of 6 ogres. Balance your resources by pulling peons appropriatly. Ot where he builds his raxes. Dualers are really at a disadvantage, if you find him soon enough even an average player can beat a good player.
yeah i beat eradicate this way 3-0 or something and he still denys it
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Tue Feb 04, 2003 11:56 pm |
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Eradicate
Joined: 28 Jun 2002
Posts: 5449
Location: Paulatopia |
You may have beaten me in war2 but you are still a fag.
Dualers are really at a disadvantage, if you find him soon enough even an average player can beat a good player.
Dualers are really at a disadvantage, if you find him soon enough even an average player can beat a good player.
Dualers are really at a disadvantage, if you find him soon enough even an average player can beat a good player.
Dualers are really at a disadvantage, if you find him soon enough even an average player can beat a good player.
I think this fits in here.
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Wed Feb 05, 2003 6:01 am |
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A Newblar
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Dualers are easy to beat...archer rush A good dual rush though is a force to be reckoned with.
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Thu Feb 06, 2003 3:53 am |
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KaNuKs
Joined: 12 Dec 2001
Posts: 3272
Location: Montreal, Quebec, Canada |
A dual on fastest is stronger than a dual on ef, which means u got to be a better player than the dualer if u rush and want to beat him. That peon scouting thing isnt that good vs a good dualer. As an example, i never lost a single game with a dual 6-8 even if a peon get in b4 i wall off 6.
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Thu Feb 06, 2003 12:30 pm |
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-=MS=-GoD
Joined: 09 Jul 2003
Posts: 13
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Fast duals don't require reppers at all in fastest, the fastest duals go hold at 19 peons about and repair mound to fort. Catting would be too late without some form of tower harrassment. Furthermore, a good dualer knows when to chop out and quickly change into an ogrerush, or even earlier on switch into a dual rush while you make cats, they will overgrunt you.
Dualers on fastest are hard to kill, either take them out very early (peonscout), or counter dual them.
Of course, you can't tell when they're dualing so you don't always peon scout. My tip is, make alot of guards outside their base, repair a mill and make 2 cats asap, and keep pumping grunts after the cats. Then drag alot of gold on wood and go lust asap. You'll need a combination of everything to break a good dual.
But then again I suck, so I wouldn't know.
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Thu Jul 24, 2003 3:57 pm |
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Guest
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quote:
Originally posted by Eradicate
Attack his wall in before his cat is made, his reping will slow him down. Ot out of his cats site and try to keep him from chopping out. Start attacking his wall and fighting his cats at the same time and ot closer too. Use your cats to hit his units units rather then his wall in, let your towers and grunts handel that. Don't just rush in if he has ogres in his base unless you are sure you can take them if not just ot in closer and use cats/grunts to kill them. When he has ogres make sure you're walled or have some sort of protection, it really sucks to lose the game because of 6 ogres. Balance your resources by pulling peons appropriatly. Ot where he builds his raxes. Dualers are really at a disadvantage, if you find him soon enough even an average player can beat a good player.
kinda hard to play even faster when 99.9% of the games are fastest.
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Sun Aug 31, 2003 8:45 pm |
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Guest
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quote:
Originally posted by Anonymous
quote:
Originally posted by Eradicate
Attack his wall in before his cat is made, his reping will slow him down. Ot out of his cats site and try to keep him from chopping out. Start attacking his wall and fighting his cats at the same time and ot closer too. Use your cats to hit his units units rather then his wall in, let your towers and grunts handel that. Don't just rush in if he has ogres in his base unless you are sure you can take them if not just ot in closer and use cats/grunts to kill them. When he has ogres make sure you're walled or have some sort of protection, it really sucks to lose the game because of 6 ogres. Balance your resources by pulling peons appropriatly. Ot where he builds his raxes. Dualers are really at a disadvantage, if you find him soon enough even an average player can beat a good player.
kinda hard to play even faster when 99.9% of the games are fastest.
More like 33.3% now.
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Tue Sep 02, 2003 3:25 pm |
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Guest
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quote:
Originally posted by -=MS=-GoD
Fast duals don't require reppers at all in fastest, the fastest duals go hold at 19 peons about and repair mound to fort. Catting would be too late without some form of tower harrassment. Furthermore, a good dualer knows when to chop out and quickly change into an ogrerush, or even earlier on switch into a dual rush while you make cats, they will overgrunt you.
Dualers on fastest are hard to kill, either take them out very early (peonscout), or counter dual them.
Of course, you can't tell when they're dualing so you don't always peon scout. My tip is, make alot of guards outside their base, repair a mill and make 2 cats asap, and keep pumping grunts after the cats. Then drag alot of gold on wood and go lust asap. You'll need a combination of everything to break a good dual.
But then again I suck, so I wouldn't know.
Good duals require mass peons. Around 26-30 before hold.
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Tue Sep 02, 2003 3:26 pm |
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KaNuKs
Joined: 12 Dec 2001
Posts: 3272
Location: Montreal, Quebec, Canada |
When i dual rush on fastest i go hold past 45-50 foods. Clearly unbeatable.
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Tue Sep 02, 2003 4:06 pm |
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Guest
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15-20 of those are grunts so yeah, my peon count is right.
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Tue Sep 02, 2003 4:46 pm |
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KaNuKs
Joined: 12 Dec 2001
Posts: 3272
Location: Montreal, Quebec, Canada |
Nope. My 15-20 grunts are usually dead when i go hold.
I have at least 40 peons when going hold.
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Tue Sep 02, 2003 7:37 pm |
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RocketMan
Joined: 10 Jun 2003
Posts: 41
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quote:
Originally posted by KaNuKs
A dual on fastest is stronger than a dual on ef, which means u got to be a better player than the dualer if u rush and want to beat him. That peon scouting thing isnt that good vs a good dualer. As an example, i never lost a single game with a dual 6-8 even if a peon get in b4 i wall off 6.
yes you have.
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Wed Sep 24, 2003 4:29 am |
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KaNuKs
Joined: 12 Dec 2001
Posts: 3272
Location: Montreal, Quebec, Canada |
indeed. Im the best bne f player ever.
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Sun Sep 28, 2003 7:45 pm |
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uNxHiTMaN
Joined: 10 Jan 2002
Posts: 281
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Im bored. So I posted.
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Fri Oct 03, 2003 4:09 am |
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luuwat
Joined: 04 May 2003
Posts: 632
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u cant beat a dualer too bad LAGGGGGGGGGGGGGGGGGGGGGG
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Sun Oct 05, 2003 5:27 pm |
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uSmUrF
Joined: 16 Oct 2003
Posts: 15
Location: Kitchener, Ontario, Canada |
The best way to beat a dual is ot them, thats the only thing i cant handle when im dualing. Mofo towers!, the worst thing to do is sap. Also whoever said 20ish peons was new, i go to 30 peons and my gow/f dual is contestable with anyone else.
If you ever let a good dualer go untouched in a 2v2 game you lose. cats are usually to late because they have are probably already starting to pump ogres. I usually have atleast 8 ogres before you can get 2 cats built wit a decent enough rush. AND a good team mate rushes to stop any thing happening to the dualer. Its really hard to beat a dualer and a good rusher.
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Thu Oct 16, 2003 6:44 am |
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uSmUrF
Joined: 16 Oct 2003
Posts: 15
Location: Kitchener, Ontario, Canada |
quote:
Originally posted by uSmUrF
The best way to beat a dual is ot them, thats the only thing i cant handle when im dualing. Mofo towers!, the worst thing to do is sap. Also whoever said 20ish peons was new, i go to 30 peons and my gow/f dual is contestable with anyone else.
If you ever let a good dualer go untouched in a 2v2 game you lose. cats are usually to late because they have are probably already starting to pump ogres. I usually have atleast 8 ogres before you can get 2 cats built wit a decent enough rush. AND a good team mate rushes to stop any thing happening to the dualer. Its really hard to beat a dualer and a good rusher.
nevermind i got cat rushed acouple times recently, not cool ...so i guess you can also double chat a dual to slow them enough to out power them
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Thu Oct 30, 2003 8:11 am |
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