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Artic Circle Strat??

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uNxHiTMaN



Joined: 10 Jan 2002
Posts: 281
Artic Circle Strat??

Hi, this is my first post here....
I'm NO X-PERT and not even close to GOOD....so it is pointless to abuse me...

I want to play more puds and was thinking if u guys could offer some insight on this map...

I think that jug/transport rushing might work...
Sapping the rocks can take some time and so will drag rushing...

Is it a fair map and if the things i pointed out not exact, you are most welcome to correct me...and what are according to you the best strat for it?


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Post Thu Jan 10, 2002 3:50 am 
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uNxHiTMaN



Joined: 10 Jan 2002
Posts: 281
Artic Circle Strat??

Like i told......: (
NOT ARTIC BUT ARCTIC (Typing mistake)

Post Thu Jan 10, 2002 3:53 am 
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CiatriZ



Joined: 31 Mar 2001
Posts: 69
Location: Sweden
Artic Circle Strat??

There is basically only one good strat at arctic circle.
You sap the rocks so you can get to middle, when the rocks are gone, you should have fortress, then, get dks asap and fry his peonline.
You can fry every mine from middle, and if he hasnt sapped out he is gone.
Dont forget to make ogres to, since he probably will do the same strat as you.
Ships totally blow on that pud.

Post Thu Jan 10, 2002 5:23 am 
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Musketeer
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Ciatriz, you say ships blow on the pud. However, while I am going fort, a few level 2 jugs come and take out my base. Any advice on how to defend this? Any help would be much appreciated =)

Post Thu Aug 01, 2002 7:19 am 
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PoSx-Holy_Mage



Joined: 16 Jul 2002
Posts: 83

Thats because you didnt make a cat. :/

Post Thu Aug 29, 2002 4:43 am 
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Musketeer
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I made two cats, however the jugs killed them. I think the jugs have a longer range then cats.

Post Sat Oct 12, 2002 7:44 am 
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Eradicate



Joined: 28 Jun 2002
Posts: 5449
Location: Paulatopia

no

Post Sat Oct 12, 2002 4:31 pm 
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Gateway5000
Guest




2 best strats are 2 halling . With a guard tower
or fast dk wtih a scout tower.


This is because ne good player can stop a jugg rush with a guard tower.

Post Sun Oct 13, 2002 3:49 am 
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