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cpt^Claw
Joined: 05 Jun 2009
Posts: 2590
Location: War2 Council |
oh, alright then. making teams after the game starts is only a minor inconvenience i suppose
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Tue Nov 04, 2014 11:55 am |
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Tupac
Joined: 12 Aug 2010
Posts: 1369
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I think this is a huge waste of time for the people working on this. I don't see the community switching to this. To much work to do to really make this happen.
It would be less work and way better to stick with pvpgn. Lance is working with voobly. Might ask him for help before he out of his mood. _________________ Or you could just use Tupac's hacks and that'll really fuck shit up (you know, the one that likes to think he's the savior of war2 and an angel, ya.... that one).
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Tue Nov 04, 2014 12:34 pm |
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Fast Luck
Joined: 11 Oct 2001
Posts: 22805
Location: Penis |
quote:
Originally posted by Tupac
I think this is a huge waste of time for the people working on this. I don't see the community switching to this. To much work to do to really make this happen.
It would be less work and way better to stick with pvpgn. Lance is working with voobly. Might ask him for help before he out of his mood.
I don't think you're totally wrong. We can tell the community to move and they probably will, but since it involves having to go out and get a download, there is some concern there.
A lot of people just don't like war2.ru and assume anything will be better. I'm not so sure, but if it fixes hosting that's good anyway. It will be a sad waste of time if we switch and it's not as good, heh, but we'll have to see. People know the game is dying (which it is) so they blame war2.ru, that's OK... whether switching to voobly helps with that or not I don't know but I'm willing to give it a try. _________________ i zero bagged your mother
quote:
Originally posted by Fast Luck
hassan-i-asher: majorin in takin pictures
dreamin bout wayne from catalina wine mixers
listen little friend stay outta the deep end
cuz you're less street than vampire weekend
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Tue Nov 04, 2014 2:16 pm |
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TheSituation
Joined: 05 Feb 2010
Posts: 315
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war2 is boring after 5 games. No need to move.
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Tue Nov 04, 2014 2:24 pm |
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Tupac
Joined: 12 Aug 2010
Posts: 1369
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I don't know why people bitch about hosting they have 3 options incase they aren't that smart.
1. Open the ports for the correct up. If you have access.
2. If no access to router. You can test and see if upnp is enabled and use software.
3. VPN _________________ Or you could just use Tupac's hacks and that'll really fuck shit up (you know, the one that likes to think he's the savior of war2 and an angel, ya.... that one).
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Tue Nov 04, 2014 3:52 pm |
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terror-kahn
Joined: 22 Oct 2007
Posts: 4005
Location: Savannah, GA |
so nobody is on voobly testing any more
is the project over alreadY? lol _________________
<----------- WAR2 TRAINING VIDEOS ----------->
http://www.youtube.com/ClanAbsoluteSynergy
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Tue Nov 04, 2014 7:31 pm |
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Fast Luck
Joined: 11 Oct 2001
Posts: 22805
Location: Penis |
quote:
Originally posted by terror-kahn
so nobody is on voobly testing any more
is the project over alreadY? lol
why would the project be over? why should there be people on voobly testing at every moment? _________________ i zero bagged your mother
quote:
Originally posted by Fast Luck
hassan-i-asher: majorin in takin pictures
dreamin bout wayne from catalina wine mixers
listen little friend stay outta the deep end
cuz you're less street than vampire weekend
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Tue Nov 04, 2014 7:38 pm |
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terror-kahn
Joined: 22 Oct 2007
Posts: 4005
Location: Savannah, GA |
yesterday there were a dozen or so people bouncing around trying different stuff... today it's a ghost town.
just seems kinda odd _________________
<----------- WAR2 TRAINING VIDEOS ----------->
http://www.youtube.com/ClanAbsoluteSynergy
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Tue Nov 04, 2014 7:51 pm |
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test
Joined: 14 Oct 2005
Posts: 230
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Well, I only messaged 3 people about it. I actually only expected to see 2-3 people other than myself show up. But somehow people kept finding out and thats where they came from. It's best to only release things when they are ready, not during testing Voobly is clearly not ready yet. It's functional, but it needs a good install process before it can even be pushed to a beta for community testing. Really the only people that should be testing anything is probably iL and myself along with the voobly devs. I will say though, you did a great job at it, I didnt expect that. Had I known, I would have msgd you as well. My bad. I'll be sure to include you next time thats for sure, you did awesome.
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Tue Nov 04, 2014 8:19 pm |
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terror-kahn
Joined: 22 Oct 2007
Posts: 4005
Location: Savannah, GA |
nfp i just wish i could do more. i had fun doing it and imagining the possibilities. _________________
<----------- WAR2 TRAINING VIDEOS ----------->
http://www.youtube.com/ClanAbsoluteSynergy
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Tue Nov 04, 2014 9:08 pm |
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terror-kahn
Joined: 22 Oct 2007
Posts: 4005
Location: Savannah, GA |
To whom it may concern (if it concerns anyone at all): one thing i didn't go into detail about in the previous post about the voobly experience was the "zone feel"
i didnt realize it, but after playing on voobly and just hanging out in the chat/lobby, voobly (and zone) just have a more um, "Clean" or "Crisp" feel to it than server.war2.ru. Server.war2.ru just seems like a dark gloomy dungeon.. im sure 99% of it is simply the difference in color scheme between the two of them, but i do believe colors influence people's behavior and moods and entering server.war2.ru is not very "welcoming" as far as the color scheme goes.
its just like walking into someone's house. Dark colors "close" the space and make the home seem less welcoming than brigter "open" colors. _________________
<----------- WAR2 TRAINING VIDEOS ----------->
http://www.youtube.com/ClanAbsoluteSynergy
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Tue Nov 04, 2014 9:10 pm |
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~iL
Joined: 30 Dec 2006
Posts: 434
Location: Russia, Moscow |
Well, what i have to say:
The main problem is to fix lag problem.
Something like /cd war2 pkt:4 or w/e for bne version?
Now it starts just "Warcraft II BNE.exe" as declared in voobly.dll. Just need to change the program name.
Not sure about shared vision or fixed order/one peon, looks like something will return to oldschool kali style, something could be fixed by external code (like my patcher).
/f, /w and other bnet commands will not be working of course.
Voobly chat is good, not sure it if works at the same time as the game, i think no.
Many different clicks (menu, network game, ipx, connect) could be easily integrated into 1 button "start" inside the voobly chat i think. (Tupac, where is your nuclear reseach for war2 code and bots? I think you know how to do it easily).
At the same time lots of such things could be fixed for the bnet version also. _________________ War2Combat 3.05: http://war2.warcraft.org/forum/viewtopic.php?p=264401 (13 Mb)
War2 MapEditor 1.02: http://war2.warcraft.org/forum/viewtopic.php?t=15442 (3,6 Mb)
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Wed Nov 05, 2014 8:03 am |
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Tupac
Joined: 12 Aug 2010
Posts: 1369
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quote:
Originally posted by ~iL
Well, what i have to say:
The main problem is to fix lag problem.
Something like /cd war2 pkt:4 or w/e for bne version?
Now it starts just "Warcraft II BNE.exe" as declared in voobly.dll. Just need to change the program name.
Not sure about shared vision or fixed order/one peon, looks like something will return to oldschool kali style, something could be fixed by external code (like my patcher).
/f, /w and other bnet commands will not be working of course.
Voobly chat is good, not sure it if works at the same time as the game, i think no.
Many different clicks (menu, network game, ipx, connect) could be easily integrated into 1 button "start" inside the voobly chat i think. (Tupac, where is your nuclear reseach for war2 code and bots? I think you know how to do it easily).
At the same time lots of such things could be fixed for the bnet version also.
Yes it can be done easily. But here is the pain in the ass the bot or program has to determine who is the host from voobly and create and the rest need to join. _________________ Or you could just use Tupac's hacks and that'll really fuck shit up (you know, the one that likes to think he's the savior of war2 and an angel, ya.... that one).
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Wed Nov 05, 2014 12:07 pm |
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Tupac
Joined: 12 Aug 2010
Posts: 1369
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Had anyone verified if the lag is from the ipx wrapper or what? _________________ Or you could just use Tupac's hacks and that'll really fuck shit up (you know, the one that likes to think he's the savior of war2 and an angel, ya.... that one).
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Wed Nov 05, 2014 12:19 pm |
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Fast Luck
Joined: 11 Oct 2001
Posts: 22805
Location: Penis |
List looks okay. Do you need people to go on there or does the IPXwrapper/lag issue need work first? _________________ i zero bagged your mother
quote:
Originally posted by Fast Luck
hassan-i-asher: majorin in takin pictures
dreamin bout wayne from catalina wine mixers
listen little friend stay outta the deep end
cuz you're less street than vampire weekend
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Wed Nov 05, 2014 2:53 pm |
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test
Joined: 14 Oct 2005
Posts: 230
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I sent an email to iL about an hour ago. Hopefully he can help us out with some of the technical points.
Yes the IPX wrapper seems to need some work. I would still like people to come to Voobly and play a game or two and see what their opinions are. So far I've seen about 10 people come to the lounge for testing. The more the merrier. The more opinions we have, the better off we will be. I would really like to see what an 8 player game looks like. We also need people here to see if there are fast proxy issues. So far I haven't seen any. I'm the only one in the lounge right now, so whoever has some spare time..
MiCh_
Voobly Warcraft II Lounge
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Wed Nov 05, 2014 3:09 pm |
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~iL
Joined: 30 Dec 2006
Posts: 434
Location: Russia, Moscow |
Well, let me try to fix that list:
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Lag with certain amount of players (?) or related to:
Number one. Have to get good lat before all.
Need to edit voobly.dll to start some .bat-file or w/e to run war2 with any parameters or additional nocd programs.
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Is IPXWrapper causing the lag
Part of p.1
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NoCD exe
Part of p.1 As a temporary solution, you can use ftp://ftp.war2.ru/war2/Warcraft%20II%20BNE_nocd.rar - it's the original exe with nocd included.
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Fix choppiness
Yes
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Polished installer (with IPXwrapper) (Auto install)
Much later. Nothing easier to include it to cobmat after Elusive releases final ipxwrapper pack. No problems at all.
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A few clicks and players will be ready to play. Instead of going through multiple steps to play on Voobly (Maybe we can put this on the
Lounge Page
)
Didn't understand what do you mean.
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Change to Combat edition instead of BNet edition?
Up to you. Easy for me to copy that files to combat. Easy for everyone to copy that files to any war2 version they want.
Positive points
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Everybody seems to be able to host (so far)
Sure
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No port forwarding necessary (correct me if I'm wrong)
Need to check. We didn't check that if i understand. Just change ipxwrapper port to anything not forwarded via router and try.
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Unit/Command response time in the game is excellent
Yes, if lag will be resolved.
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Familiar Zone layout
Sure, that;s great
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Anything else I failed to add?
War2 becomes a part of big old games voobly community, that could involve lots of people, i hope...
_________________ War2Combat 3.05: http://war2.warcraft.org/forum/viewtopic.php?p=264401 (13 Mb)
War2 MapEditor 1.02: http://war2.warcraft.org/forum/viewtopic.php?t=15442 (3,6 Mb)
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Wed Nov 05, 2014 3:12 pm |
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test
Joined: 14 Oct 2005
Posts: 230
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quote:
Originally posted by ~iL
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Polished installer (with IPXwrapper) (Auto install)
Much later. Nothing easier to include it to cobmat after Elusive releases final ipxwrapper pack. No problems at all.
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A few clicks and players will be ready to play. Instead of going through multiple steps to play on Voobly (Maybe we can put this on the
Lounge Page
)
Didn't understand what do you mean.
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Change to Combat edition instead of BNet edition?
Easy for me to copy that files to combat. Easy for everyone to copy that files to any war2 version they want.
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No port forwarding necessary (correct me if I'm wrong)
Need to check. We didn't check that if i understand. Just change ipxwrapper port to anything not forwarded via router and try.
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Not sure if he's working on this or what he needs to finalize it.
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Meaning a player comes to the lobby page, clicks on the Lounge, enters and is ready to play.
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Yes please. Whatever is easier for the players.
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The only port I've noticed that we have to change is in the IPXconfig > Broadcast Port > 6112. As far as forwarding ports in the router, nobody I know had to do this.
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Wed Nov 05, 2014 3:59 pm |
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Tupac
Joined: 12 Aug 2010
Posts: 1369
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Ok found a possible solution to lag.
Instead of IPX wrapper use IPXEMU
But i think voobly needs to edit the source to make us VPN a lan to voobly to see games. I wonder if it would lag.......
http://ipxemu.sourceforge.net/ _________________ Or you could just use Tupac's hacks and that'll really fuck shit up (you know, the one that likes to think he's the savior of war2 and an angel, ya.... that one).
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Wed Nov 05, 2014 6:59 pm |
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Tupac
Joined: 12 Aug 2010
Posts: 1369
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Ok we are still fucked. I got ipx emu and hamachi working and still lags with total different method. _________________ Or you could just use Tupac's hacks and that'll really fuck shit up (you know, the one that likes to think he's the savior of war2 and an angel, ya.... that one).
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Thu Nov 06, 2014 12:11 am |
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