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foonat
Joined: 09 Mar 2003
Posts: 7716
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you beat a 12/2 dual by rushing the living shit out of it early, anyone that knows anything about war2 knows this
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Fri Jun 17, 2011 11:46 am |
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SoCxYamon
Joined: 07 May 2006
Posts: 925
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quote:
Originally posted by foonat
you beat a 12/2 dual by rushing the living shit out of it early, anyone that knows anything about war2 knows this
rushing the living shit out of a dual....
Swift please verify this for me.
If you don't kill the dual with the first attack, 9 out of 10 times, you're going to lose.
Especially no matter where you are on the map their going to have ogres before the cats get there.
You just don't understand how res management works on F
And " rushing the living shit out of a dual "...
vs a good dualer everything you do will just fail on GOW BNE F.
Please stop talking about these settings like you've actually played anything other than GOW EF in the past 8 years.
I'm like starting to feel sorry for you after that post i made, and you continue to make yourself look like an idiot. Just stop.
Btw: This was posted like years and years ago, if you want to politely argue the strategy visit: http://war2.warcraft.org/forum/viewtopic.php?t=21419
I kept this post up because i think it's really cute. In no way do i think this strategy is anywhere near anything special. You must've not read the last post. Man please be more aware of what you're doing. _________________ http://www.youtube.com/watch?v=zbL6Gstg954
Last edited by SoCxYamon on Fri Jun 17, 2011 3:05 pm; edited 1 time in total
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Fri Jun 17, 2011 2:56 pm |
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SuperSly
Joined: 05 Mar 2011
Posts: 1911
Location: Hunting Demon Sam |
Originally posted by SuperSly
Games between $paCe and yamon
Current 1v1 Record: 12 - 1
$paCe (#9) defeated yamon (#121) on "Garden of War" at 09:22:33 on 06/09/2011.
$paCe (#9) defeated yamon (#121) on "Garden of war BNE" at 09:06:00 on 06/09/2011.
$paCe (#7) defeated yamon (#30) on "Garden of War" at 12:53:20 on 10/10/2010.
$paCe (#7) defeated yamon (#30) on "Garden of War" at 12:39:23 on 10/10/2010.
$paCe (#12) defeated yamon (#110) on "Garden of War" at 05:12:31 on 07/26/2010.
$paCe (#11) defeated yamon (#29) on "Plains of snow BNE" at 08:21:06 on 03/06/2010.
$paCe (#11) defeated yamon (#29) on "Plains of snow BNE" at 07:45:20 on 03/06/2010.
$paCe (#11) defeated yamon (#29) on "Garden of War" at 07:35:25 on 03/06/2010.
$paCe (#11) defeated yamon (#29) on "Garden of War" at 07:27:17 on 03/06/2010.
$paCe (#11) defeated yamon (#29) on "Garden of War" at 07:15:48 on 03/06/2010.
Games between ArRoW and yamon
Current 1v1 Record: 3 - 0
ArRoW (#162 → #147) defeated yamon (#132) on "Garden of war BNE" at 01:45:29 on 09/10/2010.
ArRoW (#192 → #162) defeated yamon (#132) on "Garden of war BNE" at 02:46:47 on 09/09/2010.
ArRoW (#253 → #192) defeated yamon (#132) on "Garden of war BNE" at 02:13:42 on 09/09/2010. _________________ 7vel should cry harder in Africa, they could use the water.
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Fri Jun 17, 2011 3:00 pm |
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foonat
Joined: 09 Mar 2003
Posts: 7716
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didn't know you were talking about bne/fastest since there's no skill or strategy involved in those settings, so any strategy discussion is a waste of time
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Fri Jun 17, 2011 3:13 pm |
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The_G0D
Joined: 09 Oct 2007
Posts: 4488
Location: New Zealand & Australia |
How does that make him a narcissistic condescending retard? Hate to break it to you buddy but foonat = x100 you, in fact, most of the posters in this section have been playing ef since you were a tinkle in your daddy's junk... but keep posting your in depth knowledge of war2 tho, good4lolz _________________ <[TD]ViRuZ> You have balls...I like balls
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Fri Jun 17, 2011 4:33 pm |
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SoCxYamon
Joined: 07 May 2006
Posts: 925
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quote:
Originally posted by The_G0D
How does that make him a narcissistic condescending retard? Hate to break it to you buddy but foonat = x100 you, in fact, most of the posters in this section have been playing ef since you were a tinkle in your daddy's junk... but keep posting your in depth knowledge of war2 tho, good4lolz
LOOLOLOLOLOLOLOLOLOL.
when is the last time you've played wc2 anyway dougs?
everything you say is lawl.
you're always so wrong about everything, you're so uninformed i rofl everytime i hear your opinion. _________________ http://www.youtube.com/watch?v=zbL6Gstg954
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Fri Jun 17, 2011 6:38 pm |
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The_G0D
Joined: 09 Oct 2007
Posts: 4488
Location: New Zealand & Australia |
huh? when did I have an opinion? I simply stated fact that YOU'RE the narcissistic condescending retard. _________________ <[TD]ViRuZ> You have balls...I like balls
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Fri Jun 17, 2011 9:44 pm |
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The_G0D
Joined: 09 Oct 2007
Posts: 4488
Location: New Zealand & Australia |
I rest my case. _________________ <[TD]ViRuZ> You have balls...I like balls
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Sat Jun 18, 2011 1:25 pm |
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Kyr.Luoson
Joined: 01 Oct 2008
Posts: 1696
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I think yamon and sly are related some how
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Sat Jun 18, 2011 6:01 pm |
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The_G0D
Joined: 09 Oct 2007
Posts: 4488
Location: New Zealand & Australia |
You joke about it, but I actually believe they are, if you catch my drift. _________________ <[TD]ViRuZ> You have balls...I like balls
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Sat Jun 18, 2011 6:26 pm |
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Allstar
Joined: 23 Sep 2000
Posts: 2509
Location: Texas |
this meltdown reminds me of a thread in the .ru section!
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Tue Jun 21, 2011 12:05 am |
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SuperSly
Joined: 05 Mar 2011
Posts: 1911
Location: Hunting Demon Sam |
Yamon's a cute lil troll, just wanna eat you all up.~ _________________ 7vel should cry harder in Africa, they could use the water.
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Fri Jul 01, 2011 11:25 am |
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loneknight
Joined: 04 Sep 2010
Posts: 281
Location: hungary |
in a 2x2 or 3x3, when you dual any spots, wall-in fast keep making peons constantly, dont ever have a break with them. Go for keep when ypu have 22/30 peasants. Right before going for keep send alot of peons to chop wood, until you bank, like 2/3k wood. Get only as much gold as you need to get castle right after your keep finishes. Rep your smith, stable with as much peons as possible, then send them on wood, to bank 2-3k wood again. When you hit castle make 4-5 gryphons towers, and rep all of them as hard as you can. Pump out the 1st wave of gryphons, and while you make them get 2-3 more, and put nearly all of your peasants to your gold.if possible, then save your allies, and cause as much damage as you can on your enemy's bases, but important:only after you've got map control and allies alive. You can get like 30-40 gryphons SUPERFAST, and crush your opponents, with pure air. If they are still alive, save 5-10k gold (by the time 1 mine explodes, so you'll have wood too) and go for middle with alot of peasants, tower hit and make 2/3 halls. If somehow they are strong enough to rush middle, then use your remaining gryphons to defend it. This dual is about resource management, air-control, and pards who can protect you from catapults, or towers. i did this like 4 times and Totally Dominated my enemy with it. No mages no knights just air! This strat allowed me to rush one of my opponents with 4 gryphons while he was making his altar, of course i wasnt playing vs any1 worse than me.
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Tue Jul 19, 2011 4:04 am |
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The_G0D
Joined: 09 Oct 2007
Posts: 4488
Location: New Zealand & Australia |
quote:
Originally posted by loneknight
in a 2x2 or 3x3, when you dual any spots, wall-in fast keep making peons constantly, dont ever have a break with them. Go for keep when ypu have 22/30 peasants. Right before going for keep send alot of peons to chop wood, until you bank, like 2/3k wood. Get only as much gold as you need to get castle right after your keep finishes. Rep your smith, stable with as much peons as possible, then send them on wood, to bank 2-3k wood again. When you hit castle make 4-5 gryphons towers, and rep all of them as hard as you can. Pump out the 1st wave of gryphons, and while you make them get 2-3 more, and put nearly all of your peasants to your gold.if possible, then save your allies, and cause as much damage as you can on your enemy's bases, but important:only after you've got map control and allies alive. You can get like 30-40 gryphons SUPERFAST, and crush your opponents, with pure air. If they are still alive, save 5-10k gold (by the time 1 mine explodes, so you'll have wood too) and go for middle with alot of peasants, tower hit and make 2/3 halls. If somehow they are strong enough to rush middle, then use your remaining gryphons to defend it. This dual is about resource management, air-control, and pards who can protect you from catapults, or towers. i did this like 4 times and Totally Dominated my enemy with it. No mages no knights just air! This strat allowed me to rush one of my opponents with 4 gryphons while he was making his altar, of course i wasnt playing vs any1 worse than me.
You do this strategy, and I will go fastmage from s9, see who wins. _________________ <[TD]ViRuZ> You have balls...I like balls
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Tue Jul 19, 2011 4:19 am |
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foonat
Joined: 09 Mar 2003
Posts: 7716
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why do baddies post strategies?
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Tue Jul 19, 2011 9:07 am |
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$paCe
Joined: 23 Feb 2010
Posts: 4911
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quote:
Originally posted by loneknight
in a 2x2 or 3x3, when you dual any spots, wall-in fast keep making peons constantly, dont ever have a break with them. Go for keep when ypu have 22/30 peasants. Right before going for keep send alot of peons to chop wood, until you bank, like 2/3k wood. Get only as much gold as you need to get castle right after your keep finishes. Rep your smith, stable with as much peons as possible, then send them on wood, to bank 2-3k wood again. When you hit castle make 4-5 gryphons towers, and rep all of them as hard as you can. Pump out the 1st wave of gryphons, and while you make them get 2-3 more, and put nearly all of your peasants to your gold.if possible, then save your allies, and cause as much damage as you can on your enemy's bases, but important:only after you've got map control and allies alive. You can get like 30-40 gryphons SUPERFAST, and crush your opponents, with pure air. If they are still alive, save 5-10k gold (by the time 1 mine explodes, so you'll have wood too) and go for middle with alot of peasants, tower hit and make 2/3 halls. If somehow they are strong enough to rush middle, then use your remaining gryphons to defend it. This dual is about resource management, air-control, and pards who can protect you from catapults, or towers. i did this like 4 times and Totally Dominated my enemy with it. No mages no knights just air! This strat allowed me to rush one of my opponents with 4 gryphons while he was making his altar, of course i wasnt playing vs any1 worse than me.
Noob strategy that only works on noobs _________________ [quote="turtleman@can"]shotgun doesnt hack, i trained him in the arts of homosexuality[/quote]
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Tue Jul 19, 2011 1:38 pm |
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swift0ne
Joined: 22 Mar 2011
Posts: 1426
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quote:
Originally posted by loneknight
in a 2x2 or 3x3, when you dual any spots, wall-in fast keep making peons constantly, dont ever have a break with them. Go for keep when ypu have 22/30 peasants. Right before going for keep send alot of peons to chop wood, until you bank, like 2/3k wood. Get only as much gold as you need to get castle right after your keep finishes. Rep your smith, stable with as much peons as possible, then send them on wood, to bank 2-3k wood again. When you hit castle make 4-5 gryphons towers, and rep all of them as hard as you can. Pump out the 1st wave of gryphons, and while you make them get 2-3 more, and put nearly all of your peasants to your gold.if possible, then save your allies, and cause as much damage as you can on your enemy's bases, but important:only after you've got map control and allies alive. You can get like 30-40 gryphons SUPERFAST, and crush your opponents, with pure air. If they are still alive, save 5-10k gold (by the time 1 mine explodes, so you'll have wood too) and go for middle with alot of peasants, tower hit and make 2/3 halls. If somehow they are strong enough to rush middle, then use your remaining gryphons to defend it. This dual is about resource management, air-control, and pards who can protect you from catapults, or towers. i did this like 4 times and Totally Dominated my enemy with it. No mages no knights just air! This strat allowed me to rush one of my opponents with 4 gryphons while he was making his altar, of course i wasnt playing vs any1 worse than me.
that's not a bad strategy on fastest. good job. if you don't already know, don't forget to spread ur drags out so none are next to one another, while attacking there expands. this is to prevent the opponent countering with dks killing mass drags.
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Tue Jul 19, 2011 5:04 pm |
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Sentinel
Joined: 14 Aug 2006
Posts: 852
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So wait, Arrow is good now at GOW? I remember when he was just starting after playing only customs forever. I mean I know Yamon isn't GREAT like he claims, but he's not bad at all anymore, so pretty crazy Arrow beat him three times. Sort of the same thing as CBuh. Dude used to be so so bad, but he's gotten pretty decent nowadays.
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Thu Jul 28, 2011 12:10 am |
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-667-
Joined: 21 Nov 2001
Posts: 5886
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if you're playing 3vs3 and decide to go all air, just leave after 3 minutes and save you and your allies the fucking humiliation
seriously
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Thu Jul 28, 2011 4:44 pm |
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The_G0D
Joined: 09 Oct 2007
Posts: 4488
Location: New Zealand & Australia |
fuckin lol! _________________ <[TD]ViRuZ> You have balls...I like balls
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Thu Jul 28, 2011 10:35 pm |
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swift0ne
Joined: 22 Mar 2011
Posts: 1426
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667, maybe you don't know that he might be talking about fastest, and such a strategy is perfectly fine to do on fastest. It's actually good, if done right.
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Fri Jul 29, 2011 12:05 am |
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The_G0D
Joined: 09 Oct 2007
Posts: 4488
Location: New Zealand & Australia |
not vs me, I'd be mage at 11 peons and slow blizzbomb that shit. GL THO! _________________ <[TD]ViRuZ> You have balls...I like balls
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Fri Jul 29, 2011 2:30 am |
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Floy[d]
Joined: 20 Feb 2005
Posts: 606
Location: Arlington, Texas |
yamon i beat you at F with no magic..... and i was humans
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Wed Aug 03, 2011 7:22 pm |
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