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Chop-hopping
This is just a type of land hopping made easier. By taking out specific trees or rocks, you can set yourself up for a
simple hop. This is a neat trick for taking safe expansions, or building structures on the enemies side of the trees, without having
to chop through.
An extreme case
The peon is ready to build the wall and hop across the trees |
The peon hops the trees and starts building on the enemies side |
As an expansion
This also can be used to hop the last few trees that is blocking an expansion. By doing this, you have a 'safe' mine, that is
already walled in by trees, or rocks. Lots of players use this on maps like 3v3, but there are alot of other uses as well. Here is
one I've used on 'Ant Trails' several times.
Over rocks
On maps like High Seas Combat, and Arctic Circle, you can use a sapper or 2 to blow through the rocks to an expansion mine.
Sometimes the game ends up being too close for you to be waiting for your second sapper to finish. Instead of waiting, you can hop
right over the rocks (yes you can build on demolished rock).
By just chopping 1 tree, you can create so many new hopping opportunities that I could never discover them all. On the map nowhere to run, try doing some 1 chop, hops. There are a bunch of fast ones that you can do. Even on maps like Garden of War, there are some pretty neat 1 chop, hop, spots (say that 3 times fast).
Strategy - Main | Back (Grunt Hopping) | Top | Forward (Land Hopping) [an error occurred while processing this directive]