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test



Joined: 14 Oct 2005
Posts: 230
Blid/LB/iL read pm's pls

see above.

Post Mon Nov 03, 2014 11:13 am 
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GaNz



Joined: 01 Jan 2001
Posts: 575
Location: Toronto, Canada

shits gettin real
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Post Mon Nov 03, 2014 1:22 pm 
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Fast Luck



Joined: 11 Oct 2001
Posts: 22805
Location: Penis

i was at work too but this was about testing war2combat on voobly? anyone test it yet? do you need me?
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quote:
Originally posted by Fast Luck
hassan-i-asher: majorin in takin pictures
dreamin bout wayne from catalina wine mixers
listen little friend stay outta the deep end
cuz you're less street than vampire weekend

Post Mon Nov 03, 2014 8:24 pm 
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Lightbringer-



Joined: 01 Dec 2005
Posts: 3790

There was a voobly game dev, site owner, me, tk and lance when I left to go to sleep. Site owner wants real war2 to be added for test. When I left, we had not managed to see games in ipx. I'm sure there must be some more progress...
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Post Mon Nov 03, 2014 9:02 pm 
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GaNz



Joined: 01 Jan 2001
Posts: 575
Location: Toronto, Canada

seeing games has been solved, problem now is lag.
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Post Mon Nov 03, 2014 9:29 pm 
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terror-kahn



Joined: 22 Oct 2007
Posts: 4005
Location: Savannah, GA

As of right now there are a lot of things going on lol

First.. i do see a lot of potential. A LOT. but i think its going to take the right people doing the right work to make voobly a suitable place to play

We were able to get 6-8 people in games today, but we had to download like 4 different programs and make little modifications to the individual programs to make it possible.

Once we were in the games lag was a huge factor in almost all of them. The games were either lagged or choppy except when i had a 1v1 with Mich_ from voobly and Ganz.


The lay out and style is basically the exact same as Zone which is pretty cool i think.

So the Good news: we were able to get past a bunch of barriers and host/join some games. it took a lot of work but a lot has been learned i feel like. Hopefully lance is able to communicate some of these issues with Elusive so hopefully the kinks can be worked out. If you are able to join a game, you are able to host a game

it does fix the hosting problem.


The bad news... yeah, there is a lot of work to be done yet. Unless Lance, Elusive, and others find a way to:

1) make the transition painless - 1 or two simple downloads/installations and BOOM you're ready to play war2 with almost no other assistance/guidance needed

2) Find a way to fix the lag issue ... right now it's not like Zone used to be: Hoster clicks launch, everyone types /cd war2 pkt:4 in CMD window --- instead you just click launch and it starts the war2 program for you.

i feel like if that whole pkt:4 thing is implemented or whatever i think that could fix the lag problem

3) right now we're testing this with the Wacraft II Battle NET Edition which does not have the latency settings. I feel like those latency settings would be valuable.

i dont know.. there are a lot of kinks but yeah, progress is being made and there is definitely a lot of potential there. a lot. i guess time will tell how determined some are to make it a reality.


it was really a pretty productive first or second day i think...
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<----------- WAR2 TRAINING VIDEOS ----------->

http://www.youtube.com/ClanAbsoluteSynergy

Post Mon Nov 03, 2014 9:42 pm 
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terror-kahn



Joined: 22 Oct 2007
Posts: 4005
Location: Savannah, GA

here is a game with 4 people that star recorded on voobly.

pay attention towards the end how easy it was for him to pull a peon. the peon was literally a step or two away from entering the gold mine.

i dont think it was ever that easy for me to do on .ru

seemed like you had to pull them at least half way before they got to the gold mine or you were screwed.


the game almost looks choppy, but the units are literally more responsive than on .ru.

https://www.youtube.com/watch?v=qQNmct8p80k
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<----------- WAR2 TRAINING VIDEOS ----------->

http://www.youtube.com/ClanAbsoluteSynergy

Post Mon Nov 03, 2014 10:14 pm 
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Shotgun_



Joined: 18 Feb 2003
Posts: 7135

lol you dont need to type war2 pkt:4 to make the lag go away.
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Post Tue Nov 04, 2014 12:30 am 
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Lightbringer-



Joined: 01 Dec 2005
Posts: 3790

lol whats up with the lols?
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Post Tue Nov 04, 2014 12:48 am 
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cpt^Claw



Joined: 05 Jun 2009
Posts: 2590
Location: War2 Council

lol LAW boots u

Post Tue Nov 04, 2014 2:07 am 
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terror-kahn



Joined: 22 Oct 2007
Posts: 4005
Location: Savannah, GA

Thank you for your input shotgun. that was a very educational and informative post... moving on =/
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<----------- WAR2 TRAINING VIDEOS ----------->

http://www.youtube.com/ClanAbsoluteSynergy

Post Tue Nov 04, 2014 5:59 am 
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Tupac



Joined: 12 Aug 2010
Posts: 1369

Wow. This shit should not be hard. What so much trouble?? IPX works great for me. I will try to log on today to help.
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Or you could just use Tupac's hacks and that'll really fuck shit up (you know, the one that likes to think he's the savior of war2 and an angel, ya.... that one).

Post Tue Nov 04, 2014 6:19 am 
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terror-kahn



Joined: 22 Oct 2007
Posts: 4005
Location: Savannah, GA

i sent you pm tupac

if you go there and see mich_ or lance, both of them have a pretty good idea what is going on.
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<----------- WAR2 TRAINING VIDEOS ----------->

http://www.youtube.com/ClanAbsoluteSynergy

Post Tue Nov 04, 2014 6:29 am 
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Tupac



Joined: 12 Aug 2010
Posts: 1369

Kk I'm looking into this. I think I used ipx wrapper or maybe something different.
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Or you could just use Tupac's hacks and that'll really fuck shit up (you know, the one that likes to think he's the savior of war2 and an angel, ya.... that one).

Post Tue Nov 04, 2014 6:33 am 
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Tupac



Joined: 12 Aug 2010
Posts: 1369

A ha! I have been using it. Don't voobly have to open ports???
IPXwrapper is a winsock wrapper which transparently tunnels IPX packets over IPusing UDP port 54792. To use it, simply copy ipxwrapper.dll, wsock32.dll andmswsock.dll to the directory containing your legacy program.
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Or you could just use Tupac's hacks and that'll really fuck shit up (you know, the one that likes to think he's the savior of war2 and an angel, ya.... that one).

Post Tue Nov 04, 2014 6:36 am 
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Tupac



Joined: 12 Aug 2010
Posts: 1369

Man this feels like a step back words. So you all want to go back to ipx. Instead of fixing the source code up for pvpgn. I mean iL just announced he compiled his own pvpgn source.
The chat in ipx is stupid and voobly has premium features hopefully we don't end up paying to play there.......
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Or you could just use Tupac's hacks and that'll really fuck shit up (you know, the one that likes to think he's the savior of war2 and an angel, ya.... that one).

Post Tue Nov 04, 2014 6:45 am 
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Tupac



Joined: 12 Aug 2010
Posts: 1369
Yep though so

It just puts you into a lan and executes war2. You still have to click multiplayer and ipx and fill in name then create or join. Thats to much work for one match...... also juggle though to see if players chatting are in game lobby or voobly. names wont match up with voobly names they can be changed. Custom map look like they will be a pain in the ass to do now. Fog of war can be enabled or disabled and game cheats if in the right lobby. Huge no for me! sorry but i will wait on il's custom pvpgn.

Only way i might actually see my self there is anti cheat Smile
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Or you could just use Tupac's hacks and that'll really fuck shit up (you know, the one that likes to think he's the savior of war2 and an angel, ya.... that one).

Post Tue Nov 04, 2014 9:12 am 
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Fast Luck



Joined: 11 Oct 2001
Posts: 22805
Location: Penis

quote:
Originally posted by Tupac
Man this feels like a step back words. So you all want to go back to ipx. Instead of fixing the source code up for pvpgn. I mean iL just announced he compiled his own pvpgn source.
The chat in ipx is stupid and voobly has premium features hopefully we don't end up paying to play there.......
most people think the chat is better - i was assuming it was as well, but now i think you have a point: no one would be able to message someone in another game anymore. that's actually pretty bad, no more /f msg "how long til you get out" or anything like that... hm

however, one thought is that this would fix the hosting issue. everyone could host.

the other thinking is that if we joined up with a bigger community we could get new players. im not sure.

the cheats/fog of war/etc stuff was around in the old kali days. it's not a big deal, you just don't select that stuff when you host if you dont want it.
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i zero bagged your mother
quote:
Originally posted by Fast Luck
hassan-i-asher: majorin in takin pictures
dreamin bout wayne from catalina wine mixers
listen little friend stay outta the deep end
cuz you're less street than vampire weekend

Post Tue Nov 04, 2014 9:16 am 
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Shotgun_



Joined: 18 Feb 2003
Posts: 7135

x in
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Post Tue Nov 04, 2014 10:12 am 
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Fast Luck



Joined: 11 Oct 2001
Posts: 22805
Location: Penis

Hahah the return of x-in

this also means...
the return of rtc???
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i zero bagged your mother

quote:
Originally posted by Fast Luck
hassan-i-asher: majorin in takin pictures
dreamin bout wayne from catalina wine mixers
listen little friend stay outta the deep end
cuz you're less street than vampire weekend

Post Tue Nov 04, 2014 10:45 am 
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GaNz



Joined: 01 Jan 2001
Posts: 575
Location: Toronto, Canada

actually in enhanced ipx mode, x-in no longer exists.
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Post Tue Nov 04, 2014 11:02 am 
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test



Joined: 14 Oct 2005
Posts: 230

xin doesnt exist in 1.7x, I didnt think shared vision did either, but it does exist. The thing that doesnt exist are the tvb settings. It's always melee which isnt an issue for me since thats usually what I play anyway, one could say that it might confuse new players but in the early days, people got along with it just fine. Hopefully todays teenieboppers are smart enough to figure it out.

Last edited by test on Tue Nov 04, 2014 11:05 am; edited 1 time in total

Post Tue Nov 04, 2014 11:04 am 
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Fast Luck



Joined: 11 Oct 2001
Posts: 22805
Location: Penis

does rtc exist?
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i zero bagged your mother

quote:
Originally posted by Fast Luck
hassan-i-asher: majorin in takin pictures
dreamin bout wayne from catalina wine mixers
listen little friend stay outta the deep end
cuz you're less street than vampire weekend

Post Tue Nov 04, 2014 11:05 am 
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test



Joined: 14 Oct 2005
Posts: 230

Yes, it does have RTC. Right back to the game settings screen like it was in the pre-bne version on kali/kahn.

IMO I like the older style because you can change game settings right there in the game rather than have to recreate the game everytime.

One other note is that since it's chat is IRC based, you can join the channel with mirc and setup something similar to what I use when I am streaming. When someone msgs you, it simply speaks to you via text to speach. But I think teamspeak is actually the best alternative to messaging someone in game. The only issue is that some people dont like to talk for whatever reason. No mic, etc. There are ways around /f m. Skype for example. It can do text->speach as well as voice. There are lots of ways to get a friends list. Might not be as useful as pvpgn, but I still think hosting for all trumps everything else at this point.


Last edited by test on Tue Nov 04, 2014 11:13 am; edited 1 time in total

Post Tue Nov 04, 2014 11:05 am 
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cpt^Claw



Joined: 05 Jun 2009
Posts: 2590
Location: War2 Council

melee meaning forced one peon only mode?
hummm chop farms, archers, 3v3arena, gruntwork, c6 and all pballs go to shet
chop no farms and bgh's dont

not sure how i feel about this Evil or Very Mad

Post Tue Nov 04, 2014 11:13 am 
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test



Joined: 14 Oct 2005
Posts: 230

Melee != 1 peon. Where'd you get that retarded idea? If you mean fixed order, yes it still has that. As well as default map settings. All of which are complete and utter BS lol.

Last edited by test on Tue Nov 04, 2014 11:15 am; edited 1 time in total

Post Tue Nov 04, 2014 11:14 am 
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GaNz



Joined: 01 Jan 2001
Posts: 575
Location: Toronto, Canada

quote:
Originally posted by cpt^Claw
melee meaning forced one peon only mode?
hummm chop farms, archers, 3v3arena, gruntwork, c6 and all pballs go to shet
chop no farms and bgh's dont

not sure how i feel about this Evil or Very Mad


no there is an option to use mapdefault settings.
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Post Tue Nov 04, 2014 11:14 am 
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smurf_king



Joined: 07 Mar 2009
Posts: 4366

Your just getting ahead of yourelves tupac n blid... pretty sure you wont be clicking multiplayer-ipx-create/join

I was playing other LAN emulated gameserver for c&c less popular than voobly (gameranger.com)that also hosts a hundred of other rts games and it autoclicked those main menu buttons for you lol, if you were the host it'd autoclick 'create' and so on.... btw gameranger has built-in mic chat (yes that feature is for premium, which is a once in a lifetime payment of 30bux) hell, should we gp to gameranger if voobly doesnt meet the expectations? Lol
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Post Tue Nov 04, 2014 11:31 am 
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GaNz



Joined: 01 Jan 2001
Posts: 575
Location: Toronto, Canada

yea gameranger sounds like another option.
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Post Tue Nov 04, 2014 11:33 am 
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cpt^Claw



Joined: 05 Jun 2009
Posts: 2590
Location: War2 Council

quote:
Originally posted by test
Melee != 1 peon. Where'd you get that retarded idea?

i think youre the retarded one here, go test yourself before making yourself look stupid again :3

Post Tue Nov 04, 2014 11:52 am 
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